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How to make a sine wave with a transform

Transform should move as a wave. How to do it in c#? ![alt text][1] [1]: /storage/temp/9875-wave.png

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Unity OR Unreal for a simple interactive game ??

Hi guys I m not a game developer, I'm a 3D Animator working in a software development company with zero knowledge in programming. Now in my company we have to do a new project which a simple game. But...

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How to trigger animation in character by clicking on guitext

Im am makin an app. that if user click on guitext (Dance) then animation triggers in character...Pleas tell me Thankyou

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removing an instantiated prefab

I am close to finishing this step. far too many step left to count but that is another issue. I have been able to add a knife to my player however, I have not found the way to remove it. I will show a...

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get screen width and height in world size

Hello everyone, if i have a game with a resolution 800x600, how to make a condition to check if some object is out of the screen ? in other term i want to convert the 800 and 600 to the transform unit...

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Transparent Terrain

Hi, Is there anybody who knows how to create a transparent terrain which can show the shadows? I could generate a transparent terrain using the shader in Wiki but it not receive the shadows! Thank you...

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Rotate unit while taking terrain into consideration

I have vehicles in my game that need to have their y rotation value adjust based on the terrain underneath them. When driving uphill, my units y rotation will be incorrect. This is what I currently use...

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Time.Deltatime causing jerky movement

Hello folks, I am using unit.transform.Translate(Vector3.forward * Time.deltaTime * velocity); to move my unit across the battlefield. However, when playing on the fantastic setting the FPS is capped...

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Unity unit scale compared to Maya

Hey, I'm really struggling to understand what causes this issue and how to prevent it, or at least to understand Unity units properly if I'm just not understanding how they work. I've read that...

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Adding to a public list from a script on another object.

I'm trying to add to a public list from a script on another object. Eventually I want to have spawned units to be entered into a list so I can store which units are spawned in what order. This seems...

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How to scale cube in IDE in one direction

Hi! I would like to scale cubes in Scene View (Unity IDE) in one direction. Just like it is for colliders with shift + ctrl. I can't achieve it for a mesh of cube. Any help? I'm used to scale object in...

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How to select a unit in my RTS game?

I am making a RTS prototype just for practice and I am having trouble selecting a unit. I am only able to select a unit if the rectangle made by the GUI.Box goes over the center of the cube. I would...

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[Bug?] How do I draw textures less than 100px with Graphics.DrawTexture?

I'm working on a 2D tile-based game in Unity 4.3, but I'm struggling to render some basic tiles using Graphics.DrawTexture()... My texture is a 70x70px texture (I had a spritesheet, but that was...

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pixel in unit in unity3d and have a full screen texture

this was my code after a long research ,,,,but unity released a new version...! var NewObjectWidth : float ; var OldObjectWidth : float ; var NewObjectHeight : float ; var OldObjectHeight : float ;...

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How to get angle from unit to mouse click?

Hi, I can't figure out how to get an angle between unit and mouse click. I need it in C#. Angle from charactercontroller which is casting the spell to point where i clicked while ago by mouse. ![alt...

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Is there a way to ensure Awake is called in Unit tests?

I have been using the [Unity Test Tools][1] but I am having an issue where I am creating a gameObject in the test script, attaching a component that I want to test, but Awake is not being called. Is...

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Unity vs Unity with PlayMaker vs Unity with javascript

What are the capabilities of each formula ? what is the maxim i can get with each one ? let's say i want to create a game like Angry Birds will i need to do some scripting of my own ? But what if it's...

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How should I rotate a 2D unit vector by X degrees?

As the title says, I have a 2D unit vector, and I simply need to rotate it by X degrees. I've done a lot of googling, and couldn't really find what I needed (most similar problems I found were quite a...

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Component based architecture Unit, AI, Health, Attack

I've read several articles about component-based programming. It's very difficult for me to make such an component-based architecture, because i'm coming from the OOP site. What i want to achieve: A...

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Unity scaling

Hi, I'm basically trying to understand more how unity scaling and pixel per unit system works. I'd like to understand why to have pixel perfect positioning (so that a single sprite represents an object...

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