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What's good unit scale to use for RTS game?

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Hello all, quick and easy question, no code involved, eh :) What is the best unit scale to use for RTS game or in other words what dimension of terrain would reassemble the maps from popular games - Starcraft, Generals, etc? For example, does it makes a difference if my terrain is 100x100 and my units are 0.10 in scale, or if if I have 1000x1000 terrain and 1.00 units in scale, performance-wise? I'm unclear how to proceed? Thanks!

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